After Morrowind and Oblivion, the difficulties Bethesda had in pivoting to sci-fi for Fallout 3 are well-documented. But one ...
Fallout started in 1997 as an isometric, turn-based game, in which the Wanderer would patiently wait for big rats and ...
A Bethesda dev reveals that one of the biggest changes Fallout 3 brought to the franchise almost didn't make it into the final build of the game.
Bethesda hadn't dealt with guns in a long time when it came time to develop Fallout 3; thankfully, VATS helped close the ...
Fallout has a lot of iconic hallmarks—ghouls, deathclaws, radioactive cesspools, and some swingin' music. But it's also ...
Starfield offers a familiar Bethesda experience, but the combat feels lacking without the VATS system from Fallout games. While other RPGs like Mass Effect and The Outer Worlds have similar mechanics ...
Christine has had an infatuation with video games since she was a child, starting with games such as Diablo 2 and Morrowind. Her current obsessions include Final Fantasy 14, Genshin Impact, and Dragon ...
Vault-Tec Assisted Targeting System, also known as VATS in Fallout 76, was first introduced in Fallout 3 as a feature to automate the combat process. Several changes have been made to VATS since its ...