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Making Fallout, Bethesda Game Studios realized "being realistic sometimes isn't fun" in games, dev says
While making its version of the post-apocalyptic wasteland in Fallout 3, developer Bethesda Game Studios stumbled upon the revelation that maybe sticking to realism isn't the best route to fun in ...
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'Being realistic sometimes isn't fun' what Bethesda learned from making Fallout 3's metro underground 'too sprawling'
Fallout Season 2 and the imminent arrival of Fallout 4's Switch 2 port have led to a plethora of news on the past, present, and future of the franchise. Of course, that includes plenty of new insights ...
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