One of the controversies surrounding the ongoing launch of the GeForce RTX 50 series concerns the fact that it has dropped hardware acceleration for PhysX effects in 32-bit games. This affects the ...
PhysX requires shader resources, colour and texture operations are free to continue. With GPUs becoming more and more shader-heavy (as well as the driver free to 'offload' back to the CPU, which is ...
Nvidia has announced that "PhysX 5.0 is just around the corner." To get developers ready, it will be making the SDK available shortly and outlined some of the attractive new features of the GPU ...