
graphics - Is there a simple library for C++ to draw to the screen ...
Jan 27, 2013 · I guess SDL is the simple library you're looking for. If you want you can work pretty much with the screen as a framebuffer where you modify pixel by pixel if you really want. It's a …
A Simple, 2d cross-platform graphics library for c or c++?
0 A cross platform 2D graphics library for .Net is The Little Vector Library You could use it in conjunction with Unity 3D (recommended) or Xamarin, for example, to create 2D graphics on a …
How do you draw graphics in C/C++ without external libraries?
May 10, 2024 · 2 I’m trying to find out how to draw graphics in C/C++ without any external libraries. C does not define graphics functions.
Good, free, easy-to-use C graphics libraries? - Stack Overflow
I was wondering if there were any good free graphics libraries for C that are easy to use? It's for plotting 2d and 3d graphs and then saving to a file. It's on a Linux system and there's no gnuplo...
C++11 friendly graphics library - Stack Overflow
Apr 27, 2012 · After several years of developing in other languages, I'm getting back into C++ because of some of the nice features being introduced with ISO C++11. Are there any libraries …
Inner Workings of C++ Graphics Libraries - Stack Overflow
Feb 3, 2011 · As you probably know, C++ has no standard graphics library. Most games use DirectX or OpenGL. But how do those libraries actually work? In other words, how can the …
Drawing graphics in C/C++ without a library - Stack Overflow
Oct 9, 2020 · Is there any way to render a pixel using C/C++ without using any external library. All mingw or gcc headers may be used.
bgi - How can I get and use the header file <graphics.h> in my …
26 I have been searching to get the source code of the header file <graphics.h> and its associated library in order to integrate it with my C++ program. At the same time, I am …
Can graphics be build from scratch using only C?
Sep 2, 2022 · I dont know about writing them without any libraries, because you will ultimately have to use some library to interface with the GPU for graphics. The most common graphics …
What is a good multiplatform vector graphics library for C/C++?
I'm looking for a good multiplatform library for vector graphics in C/C++. Any recommendation or thougts? Thanks EDIT: Thanks for all your answers!! Could anyone tell me the pros and cons …