
SFML community forums - Index
Feb 15, 2026 · Join the SFML community forums to discuss, share, and seek help on Simple and Fast Multimedia Library (SFML) topics.
SFML 3.0.0 released
Dec 21, 2024 · SFML 3.0.0 released We are very excited to announce the release of SFML 3! 🎉 After close to 12 years since the last major version of SFML came up, it's time for an upgrade! Three years …
SFML 3.0.0-rc.1 released
Sep 13, 2024 · SFML 3.0.0-rc.1 released We're very proud to announce the first Release Candidate for SFML 3! 🎉 Getting closer to three years in the making, with over 1'000 commits, 38 new contributors, …
2D Game Engine in Modern C++ with SFML 3
Dec 6, 2025 · Hey everyone, I’ve been working as a game engine programmer for a few years, and I recently built a 2D game engine in C++20 using SFML 3. I decided to turn the whole process into a …
SFML 3.0.2 - How to get Resized Size?
Jan 21, 2026 · Author Topic: SFML 3.0.2 - How to get Resized Size? (Read 266 times) 0 Members and 1 Guest are viewing this topic.
Installing SFML for VS Code
Jan 21, 2020 · I am attempting to use SFML for my next project, however I have yet to find reliable information on how to install SFML for MinGW, the page on the main SFML website for SFML is for …
SFML wiki - Simple and Fast Multimedia Library
Oct 21, 2025 · SFML wiki Pages: [1] 2 3 ... 6 Pages: [1] 2 3 6
General discussions - Simple and Fast Multimedia Library
Dec 31, 2025 · SFML community forums General General discussions Jump to:
No more default constructor for sf::Sprite? - en.sfml-dev.org
Feb 5, 2025 · No more default constructor for sf::Sprite? The placeholder resource seems to be the simplest workaround for projects designed around SFML 2 and ported to SFML 3. It does feel like a …
SFML projects
Feb 14, 2026 · SFML community forums » General » SFML projects Jump to: